![]() Fighting games have always seemed to transition well to the handheld, with plenty of high-effort jobs like Skullgirls and Ultimate Marvel vs. Team Ninja’s efforts on Vita are very interesting to follow – they’ve only ever ported titles and these have flipped between the abysmal ( Ninja Gaiden Sigma 2 Plus – which I’ll be examining in a different article) to the stunning – Dead or Alive 5 Plus. ![]() ![]() In this article, I aim to examine these – what was impressive about them (and what could have been improved) alongside a conclusion on how well the Vita did as a high-end handheld during its lifespan. In spite of Switch now dominating this niche and mobile/tablet games inching ever closer to console quality, Vita has a number of titles which were not only impressive relative to the time they released but still remain gorgeous to look at even to this day. ![]() This has been best showcased by a number of stunning games released at various points which I aim to examine in this article – games that pushed Vita’s hardware most while maintaining impressive graphics and performance (although this will be a lesser criteria as this is commonly sacrificed to push appearance). Released as a technological powerhouse among handhelds in 2011, Vita has always maintained a strong lead over its main rival – 3DS – in terms of visual fidelity and technical impressiveness throughout its life. ![]()
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